John Styes

John StyesJohn StyesJohn Styes

John Styes

John StyesJohn StyesJohn Styes
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My Role

Client Engineer

I worked closely with animators to build code to support gameplay.  I also provided gameplay support and wrote various tools for the gameplay team.

Graphics Engineer

I wrote and optimized shaders and render-engine code.    This included low-level optimizations on the PS3.

Performance

Aside from doing performance analysis and tuning.  I built a dynamic LOD system that allowed the game to maintain a high FPS even with over 100 players on screen.

"You never get a better deal. I make sure to sell only the best to the Justice League."


—Mister Styes

Copyright © 2024 John Styes - All Rights Reserved.

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